A Fond Farewell – Dragon Calling Series First Editions

“Paths are made by walking.”
— Franz Kafka

This time last year, I would never have imagined myself being in this position, undertaking this current endeavour.

That is: phasing out my Dragon Calling First Edition paperbacks, to make way for Second Editions!

The first editions have had a good run. I mean, Kin Seeker (the first book in the series) was released back in 2013, and since then, it has sold a few thousand copies. I don’t have the exact numbers readily available. Nothing grand, for sure. But not too shabby for a debut Middle Grade book that had to rely on me to promote it (needless to say, my marketing prowess leaves a lot to be desired).

My very FIRST box of KIN SEEKER books!

I put a lot of years into the series; a good chunk of those years were learning about the writing and publishing industry, forging my writing style and voice, world-building and working on the first two books (writing and re-writing and at times just trying to figure out where on earth I was going with the story).

Since Kin Seeker’s publication, I’ve learned a tremendous amount more about the craft of writing, and, more importantly, I have a solid writing style now, with a “voice” decidedly all my own. It was by Book Three of the Dragon Calling Series that I more soundly established my writing voice … but that meant Books One and Two were still a little rough around the edges.

Even with professional editors and proofreaders, those little chinks and bumps remained. Small spelling errors. Slightly bumpy sentence structuring. Bits of world-building that needed better streamlining. And some plot details were not given the best foreshadowing or extra detailing they deserved (primarily because during those earlier years, there were some story elements and plot directions I still hadn’t established).

WELL, with the series completed (all the plots and character arcs known), and this year spent in writer’s mode (me working on a different story), I decided to revisit my beloved fantasy series and give it a full and fresh sweep of revisions.

I am in the process of creating completely revised editions for all five books. That is revising the following:

  • Polishing my old writing to better reflect my current skill and writing voice.
  • Adding more sensory descriptions. Swapping out more passive writing with more active counterparts.
  • Adding more specific world-building details regarding different creatures and cultures.
  • Fixing scene breaks.
  • Adding lovely chapter heading designs.
  • Making that darn Horvish language less convoluted and easier to read.
  • Adding in little details and foreshadowing that help connect earlier events to ones in the later books.
  • Fixing misspellings and odd word choices.
  • In some cases, adding entire new scenes … just because! 🙂
  • Old book covers replaced with the ones used for the Hardcover editions (which are now only available via the website store)

What WON’T be changing:

  • Character personalities and arcs.
  • The story.
  • The overall style and voice.
  • The titles and number of chapters.

The books that will benefit most from these revisions will be the first two books, naturally. Books Three, Four, and Five are more structurally sound, reflective of my improvements as a writer over the years. Even so, they’ll receive similar line and copy-editing, mainly to trim down things like sticky words and echo words (things I didn’t even know about or know how to look out for when I wrote the books), and to add sensory and world-building details that will enhance the reading experience.

This process will take a few months, but I’ve already started and will keep going until all five are given this new TLC makeover.

The Second Editions of KIN SEEKER and THE BEACON THRONES will be published in January 2026.

That means the First Editions of those two books will phase out when the new counterparts arrive on the scene. So, if you want copies of the original editions, you have until the end of January 2026. After that, they will no longer be available in any format (except Kin Seeker’s audiobook).

I still have some physical copies boxed away in storage, but those will be the last of the first editions. Once those are sold, that’s it.

It’ll be the end of an era. The first edition’s formatting, book size, book cover images … all will end with their discontinuation. Bitter-sweet.

A fond farewell to these Book Covers

But they’ve served me wonderfully over the years, and have been an important part of my writing career. And without them as the foundations, the upcoming Second Editions wouldn’t be possible.

I am deeply grateful for everything I’ve learned from the originals, and for all the readers who have loved and cherished them, despite their imperfections.

Now, it’s on to reshaping them into newer and better versions!

If you’re interested in grabbing the first editions before they phase out, you can get them here, via the WEBSITE STORE.

At this stage, the hardcovers are also available. But once the Second Editions (paperbacks) start coming in, the hardcover editions will also be phased out (since their content is basically the same as the first edition paperbacks).

Thank you, First Editions … you will always have a special place in my heart. And thank you to all the readers who invested in the series over the years. Books are silent voids without the readers who pick them up and bring them to life with their imaginations.

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Gothic Novel “Blithesoth Manor” First Draft Complete!

“The hard part about writing a novel is finishing it.”

– Ernest Hemingway

Here I am again, at the surreal interlude after typing those deliciously satisfying words “The End” on the last page of my draft document.

I love this feeling. It’s so mentally satisfying and rewarding. The sweet spot between completing (the first part) a difficult, long-term project and diving into the next stage (the revisions) of chopping and trimming and tweaking and (sometimes) physically and emotionally deflating due to facing a different type of difficult undertaking.

To catch you up on the sequence of events leading up to this point (for those who don’t follow me on Facebook or Instagram), I’ve been working on a new novel—something that’s been a long time coming, and quite divergent from my previous (big) writing projects.

Let me elaborate: my last major writing projects were the creation and publication of my illustrated children’s book, Lonely the Wolf, as well as completing and publishing the fifth (and final) book in my Noble Bright Fantasy Adventure series, Dragon Calling.

Published NOVEMBER 2020
Published in JULY 2020

Both of those projects were published back in 2020. And since then, I’ve written a short story and had an illustrated piece published in an anthology, but it’s been years since I’ve actually worked on a major writing project.

That was, until inspiration for a novel finally overtook my long spells of creating artwork, and this new, evocative project took root.

And it’s nothing like my previous works.

From creating Children’s and Upper Middle Grade stories, to diving off the deep end into New Adult Gothic Suspense/ Horror genre … that’s quite the genre shift.

Image from A-1 Picture’s anime Mashle: Magic and Muscles

But it’s also an accurate showcasing of my eclectic tastes and range.

And as of September 3rd, I’ve officially finished the first draft!

I’ve spent the better part of this year focused on writing this book. So, a good seven months of being in full-on “writer mode”. However, it’s a little more convoluted than that.

I actually started this book back in June of 2022; I was chipping away for a long while before hitting a mental snag and stalling out in October 2023, around the 38k word mark. I knew where I wanted to take the story (for the most part). I just … ran out of creative gas.

And so, I temporarily shelved the project and focused on other things. Artwork. Commissions. DnD antics. But all the while, I knew that one day I wanted to return to the story. I relished the setting (enormous Gothic mansion stuffed with dark secrets—I mean, COME ON, YES PLEASE!!!). Loved the characters. Found the level of evocative and figurative language style both challenging and gratifying.

I really wanted to finish this story.

And then finally, finally, I got my writing mojo back. Around September/ October of 2024.

After finalising some art projects and moulding back into my writer’s mode, I officially went into high gear in January/ February of 2025. And what I mean by “high gear” is:

  • Falling headfirst into passionate enthusiasm for the project.
  • Constantly being in the story’s headspace (this must have been annoying for my family members, lol).
  • Putting off every other creative idea and focusing only on this story.
  • Burrowing down a dozen rabbit holes of Writer/ Book/ Publishing YouTube channels and vids to help keep me motivated.

And now, I have a delicious, complete first draft! I know for some writers their first draft is a rather mangled-looking pile of, well, whatever unpleasant metaphor you’d like to insert. But that’s not how I work with my first drafts. I actually find myself more inspired and focused on the story if I make the effort to edit as I go. Obviously, they aren’t extensive edits, and certainly that method is not highly recommended (especially for newer writers). But it works for me, and it worked especially well for this story, since it is much more upmarket in tone and style than my previous endeavours.

Here’s a breakdown of the novel (at this, it’s First Draft stage):

  • Its working title is “Blithesoth Manor“.
  • The Inciting Incident is right off the bat (within the first few pages).
  • The genre is New Adult Gothic Horror/ Paranormal Suspense.
  • Out of the seven popular Story Structures, it fits within the Three-Act Structure framework.
  • One of the story’s themes is “the corruptive and transcendent power of art and obsession”.
  • The first draft has come in at approximately 106,000 words.
  • There are 24 chapters.
  • The story is written in the third-person limited past tense.
  • There is a romance element that plays a key role in the story.
  • The story is a stand-alone … although I have a feeling people might foam at the mouth about that after they’ve read it.

Here is the Hook:

Invited to a once-in-a-lifetime art retreat, socially anxious Lilibet Hargrove hopes to prove her worth at the mysterious Blithesoth Manor. But as she and the other guests delve into the works of an infamous, reclusive genius, they discover that his art may hold a power that transcends the canvas, trapping them in a terrifying reality.

So, there you have it, the latest update regarding my creative endeavours!

I plan to spend the rest of the year working on revisions and getting the book ready for submission to literary agents. I don’t know what that timeline will look like yet. It would be nice to have things ready within the next couple of months, but honestly, I’m in no rush.

I also plan on doing at least some OC art before the year’s out. Maybe even some fan art, too; we’ll see. OCs for the story take precedence.

Anyway, let me know your thoughts!

Readers: Does this sound like the type of story you might be interested in? Subscribe to my website’s blog posts and follow along with any and all updates!

I intend to use Beta Readers while working through revisions. So, Hello there, Inter-web Beta Readers! Are upmarket Gothic Horror books part of your reading list? Would you be interested in offering your thoughts on Blithesoth Manor? Head on over to the Contact Page and shoot me a message (as an initial expression of interest).

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What Type of Writer Am I?

“No one is born a writer. You must become a writer. In fact, you never cease becoming, because you never stop learning how to write. Even now, I am becoming a writer. And so are you.”

– Joe Bunting

Writers are a wondrous lot. Like trees, we grow, as is the nature of all others of our kind, unique in our progresses, absorbing the incursion of toxins and provision of nutrients sluiced upon us by the world, by our existence and our experiences, and sending out in return the oxygen of our inspirations; and year after year, the proof of our endeavours can be found in the dendrochronology of our growth rings, our written stories, permentant and enduring.

Again, like trees, the amalgamation of our upbringing, environment, and individuality brings about foliage, flowering, and fruiting, all in times and forms unique to us; how we begin and how we work through our stories and writing processes, unique to each of us.

That being said (and me getting those purple prose tree similies and metaphors out of my system, haha), I thought I’d share a little of how I think and work as a writer. These queries are drawn straight from the knowledgable, salt-of-the-earth John Fox of the Bookfox writer’s help channel.

One of his videos, the 9 Craft Questions Every Writer Should be able to Answer, got me thinking about some aspects of my views and persuasions, as a fiction writer. What he puts forth encourages writers to ponder their medium of creativity insightfully. I encourage fellow writers to check it out and consider what their own answers to the nine questions might (primarily) be.

Here are mine.

Should Language Be Trance Or Entertainment?

(Trance = Invisible writing, Entertainment = Evocative writing aka “artistic”)

I write my language as Entertainment, wanting to offer up the richness and variety of the English language for the reader to discover, learn, and enjoy. I suspect I do this because for many years (growing up) I was selective in my reading, and didn’t enjoy it as much as I enjoyed visual stories like movies, comics or my daydreams. When exposed to more interesting, colourful and eloquent words and styles, I was drawn like a moth to flames. I love how expressive and varied the English language is; how wonderfully mosaic, complex, multifarious and poetic it can be. Both Trance and Entertainment have their place, and I enjoy reading both forms. But I’m an Entertainment writer through to my bones.

NOTE: I have seen these two styles described in reverse. As in, Trance is the more immersive, evocative writing, the more “artistic”, while Entertainment is designed to more easily engage the reader with dynamic plots and accessible (“invisible”) language. BUT, for this post, we’re going with Fox’s version.

What Can Writing Do That Films Can’t?

The things touched on in John Fox’s video:

Interiority—Books can allow you to become more intimate with the characters; to get into their mind and explore the interior world of their thoughts.

This is definitely something I utilise and I suppose one of the primary reasons I write stories in “novel form” (as opposed to screenplays) is getting in close to my characters, teasing out their feelings and emotions, and at times, their direct thoughts. It’s the satisfaction of experiencing that level of immersion, that ‘stepping into someone else’s shoes’ that draws me to stories in book form.

Time—Novels are better at speeding up through scenes or slowing down scenes; controlling the shift in tempo; skipping over boring parts, but still giving the notion of things happening.

Movies can do montages depicting time skips and such, but books definitely have the advantage, with much more flexibility to skip between events. I’ve utilised summarisations and time-skips in my stories. Transitional things like “Two days into their trek …” and “The following morning …”. It’s proved especially helpful when a character needs to summarise an account of something that happened (or of their so-far adventures) to a new character or third party; instead of having to actually write the re-cap, all I’ve had to do is say something along the lines of ‘they explained everything up until now’. Done.

POV Variation—you can get into the thoughts and feelings of different characters in a much deeper way with books.

Nearly all of my writing is done in the Third-Person Limited POV with splashes of Third-Person Subjective; allowing for closer intimacy with the main character (or POV characters). It’s not as intimate as First-Person, sure, but it’s not as restrictive either. It’s the sweet spot in story-telling, at least for me (as a writer).

Of course, POV is subjective for every writer; and it’s because of the availability of differing POV types, that fiction writers have an edge over the ‘movie camera’ when it comes to really getting down into the inner lives of characters. Fellow writers, what POV do you primarily use in your stories?

What Should the Writer Never Show?

Where does one draw the line as far as mature content or themes?

Again, subjective depending on genre, audience, and what type of experience the writer wishes to offer and what themes they’re wanting to convey. I think this is an important question for every writer to seriously consider.

For me, I will never cross the line into descriptive sexual violence, or strong coarse language, or writing the torture of innocence like children and animals. I am also not inclined to add vulgarity into my stories.

My main fantasy series, Dragon Calling, is primarily Noble Bright. And while it does touch on some heavier themes and content, such as revenge, war, slavery, monsters, evil magic, and dark spirits, it does not do so in a gratuitously graphic or grim way. One of the books even has a torture scene—an awful but important play out of character interactions. And not gratuitous. But I suppose that, too, is subjective.

What I don’t shy away from is the scary or the uncanny or (fantasy) violence. But my audience is primarily Upper MG and YA (for my fantasy series at least), so my content is measured in that arena. My current WIP is New Adult, but I am still measuring its content to my personal standards. Nothing vile. Nothing gratuitous. But mysterious? Unsettling? Shocking? Eerie? Yes indeed, for strong atmosphere and unease play an important role in the story’s genre (slow-burn supernatural mystery with gothic horror elements). 😉

Should You Always Try to Write “Round” Characters?

(Round = fleshed out and multi-dimensional characters, Flat = one dimensional)

I think the main cast in a story should be round (some more than others). But side and support characters are fine to be more flat (even characters that play an important role in the story). Honestly, sometimes, as a writer, you just don’t have the space or the story-direction to offer all characters a more rounded showcasing. That, and some characters don’t even need it. Genre also plays a role in the ratio of round vs flat characters. This is a good question for writers to consider in order to get the most effective energy from your characters.

NOTE: I worked out that the main cast of characters from my fantasy series are nearly all rounded. It makes sense, since multiple books allow me to expand upon their individual arcs. But my current WIP is a stand-alone novel, and I’ve learned from doing a deeper assessment, that some of them would be considered flat. That’s not a bad thing, by the way; I believe they serve the story well just as they are.

Is the Novel Essentially Moral or Amoral?

Subjective for every writer (as most writing facets are). But, I am in line with the principles of John Gardner (his book On Moral Fiction), in that the novel has a responsibility to convey moral principles. Stories should have a moral compass, but not in that preachy ‘finger-wagging’ sense.

I believe I will always write stories that have a moral compass, to varying degrees (Aka the virtues of doing what is right, of courage, of kindness, of self-sacrifice, of the rewards and influence of goodness; weighed against the pitfalls of selfishness, and repercussions of moral bankruptcy and the bitter harvest of actions fuelled by unforgiveness or depravity).

Should You Include Coincidences In Your Fiction?

If implemented so that the coincidence doesn’t feel lazy or hackneyed, then I think it’s fine to use coincidences. They happen in real life; serendipitous encounters, strings of bad luck, karma, etc. And God’s hand moves in situations behind-the-scenes all the time. That being said, it’s better (less risky) to have coincidences at the beginning of the story, as opposed to near the end, where they might be perceived as “cheats”. Coincidences should create problems, not solve them.

I’m pretty sure I’ve used (what would be considered as) coincidences before. Things like characters crossing paths at just the right time, or encountering a threat at a most inopportune moment. But most of my “possible coincidences” are either quickly hinted at or later revealed to be something more deliberate.

Also, I like the idea of writing something that, at first, looks like a coincidence, only to later reveal that—a-ha!—it actually wasn’t! Not sure if I’ve ever effectively pulled it off though.

It also depends on the type of story you’re wanting to tell. And the genre. Coincidences, I feel, can work better (as in, not come across as trite) in fairytales, fantasy, romance and comedy, but not so much in stories with higher-stakes, intricate puzzle-like plots or strong in-world laws, like thrillers, dramas, and mysteries. Just my opinion, though. What are your thoughts, fellow fiction writers? Do you find yourself using (intentional or otherwise) coincidences?

What is a Better Narrative Technique: Anticipation or Surprise?

Depends. Surprise gives you the ‘twist’ and ‘shock’ values. But sometimes anticipation works better; you tell the reader something that is or that will happen, and you’ve created a hook; you’ve wet their appetite for the hows and whens, so they will read on with expectation. I don’t think one or the other is better. They both work, and will work well if placed in the right parts of your story.

Some questions we writers can ask ourselves:

Which one do I habitually use more often?

Can I use more of the other one?

How can I incorporate both of these techniques into my fiction?

Ultimately, the trick is to work out when to use one and when to use the other based on the storyline …

For me, I think it might use anticipation more, but in the subtler sense through foreshadowings or the posing of specific questions (made by the MC or an important character). The best of both would be “a juicy surprise that is built on the paver stones of anticipation”.

Should You Use Brand Names in Your Fiction?

This can date your work, depending on the types of brands stated (e.g. pop culture references or technology), so be careful. BUT, if you intend to hint at or highlight the specific era or your story, brand names will help with that. Brand names also help to make things more realistic and authentic.

Most of my stories are based in fictional worlds, so I’ve never really had to worry about whether or not to use brand names. But my current WIP is based in the real world and an earlier decade (although the setting is fictional) and so far I have used some brand names with careful intentionality. I don’t mention the year the story is set in, but I do write with it in mind (doing research into the decade’s technology, the fashion trends, the lingo etc).

Should You Create Themes in Your Work?

Your story will always have themes, but the question is, should you create them to fit into your story?

I say … no. For me at least. Picking out themes to begin with is tricky for me. I am not going to deliberately try and push themes in, or try and work a story around a specific theme. For me, I want the story and its themes to unfold organically. For example, my fantasy series started with a single character (a young dragon with amnesia) and a basic story idea (the rest of the dragons have mysteriously gone missing, and he is compelled to find them).

There you go. My thoughts on the questions posed by John Fox. They are subjective in the ways all writing advice and suggestions usually are, but still insightful things to consider and work out for yourself. And, of course, it stands to reason that your answers to these may very well differ from writing project to writing project, depending on what you’re writing (audience and genre) and what you’re trying to convey.

So, what type of writer am I? As far as the aforementioned questions, here’s the summary:

I prefer to write Entertainment language (the evocative “artistic” style).

A picture may be worth a thousand words, but when those words reverberate through the reader’s soul into their own imaginings, the value of those words transcends into a uniquely individual experience.

No-go zones are sexual violence, explicit scenes, strong coarse language and the torture of kids and animals. Insinuation is more than enough.

Main cast of characters should always have a degree of roundness. Support and secondary characters are often fine being flatter (depending on their place and influence within the story).

My stories will always lean toward the moral.

Coincidences are fine if they cause problems for the characters (not too many though otherwise it’s frustrating), or they are “set up” as coincidences only later to be revealed as intentional or by design.

I enjoy anticipation which leads to an unexpected (but in hindsight an “a-ha!”) surprise. Anticipation built upon foreshadowing makes for excellent story fodder. Some surprise woven in (hopefully) makes the reader realise they may not be able to predict everything that is hinted at through the anticipation.

I often don’t use brand names since most of my stories are based in fictional worlds. The only reason I use brand names in my current WIP is to emphasise the status of certain characters.

I don’t create themes for my stories. In fact, I don’t focus on themes at all (to begin with) and find the themes emerge organically as the story unfolds.

How about you, fellow fiction writers? What type of writer are you, as far as your approach to these questions?

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Eevee’s Eeveelutions!

“Adaptability is the simple secret of survival.”

– Jessica Hagedorn

Pokemon. Talk about a worldwide multimedia phenomenon! You would be hard-pressed to find anyone who has not, at the very least, heard the name and holds some level of knowledge as to what it pertains.

How fortunate are we (Pokemon fans) to have such a wonderful, fun and expansive created universe to enjoy–and on so many different formats!

Since this blog is on the topic of Pokemon, one of the foremost questions I am sure fans have asked of one another is: which is your favourite Pokemon? For the most part, an impossible question. I mean, really, who among Pokemon enthusiasts has only one favourite? It’s as difficult to answer as picking a favourite book, or movie, or game.

The right question to ask is: which are some of your favourites; for you are almost always guaranteed that those who like Pokemon have more than just one favourite.

While I am not what you might call an avid fan of Pokemon, I would certainly include myself in the circle of appreciation; enough to have played and enjoyed the likes of Pokemon Snap, Pokemon Go, and Pokemon Legends Arceus; to recognise which Pokemon belong to the original 151; and enough to have definite favourites! Oh, okay … and enough to be able to sing the original opening song of the anime, lol.

It would then stand to reason that I would (eventually) do some Pokemon fan artwork. I’ve done a few small pieces over the last couple of years; primarily non-digital pieces made for my patrons over on Patreon.

But since I’ve always liked Eevee and its subsequent evolutions–often dubbed “Eeveelutions”–I was recently (this past August) inspired to do another Pokemon-focused artwork … but take it to the next level!

I didn’t just want to do Eevee and the Eeveelutions altogether in their original and official style. I wanted to give them my own unique flavour and flair!

And so I locked in my ideas: those being to base Eevee and the Eeveelutions off of different fox and wolf species, and to assign each of them a symbolic flower, based on a combination of their personalities, colourations, and elements. Each Pokemon would be a separate art piece, BUT, designed in such a way that they connected all together, with Eevee as the central piece.

Creating and designing them in order of their official Pokemon numeration (with the exception of Eevee) I went all-in, dedicating the entirety of the month of August to the project! What you see here below the list of names is the result.

We have:

  • Vaporeon, the Water-type Eeveelution, with the lotus flower (as a plant that loves water)
  • Jolteon, the Electric-type Eeveelution, with the Thistle flower (for its prickly leaves and purple flower; like the prickliness of Jolteon’s fur, and purple hue of its eyes)
  • Flareon, the Fire-type Eeveelution, with the torch lily flower (for its fiery colouration)
  • Espeon, the Psychic-type Eeveelution, with the lavender flower (for its colouration and its love of sunlight, just like Espeon)
  • Umbreon, the Dark-type Eeveelution, with the black petunia flower (for its bold colouration and “Night Sky” alternate name, just like Umbreon’s intense colouring, and its dark-type element)
  • Leafeon, the Grass-type Eeveelution, with the green orchid flower (for the flower’s colouring, as well as its cute, button-like design; cute and small, like the vulpine design I chose to do my Leafeon)
  • Glaceon, the Ice-type Eeveelution, with the camellia flower (a flower that blooms in winter, matching Glaceon’s love of the colder weather)
  • Sylveon, the Fairy-type Eeveelution, with the blue morning glory flower (the blue hue is symbolic of deep emotions, which is fitting for Sylveon which can use its ribbon-like feelers to read the feelings of others)
  • And finally, Eevee, the Normal-type Pokemon, with the extraordinary genetic ability to adapt (evolve) into eight different types; a feat no other Pokemon is capable of! Eevee was not assigned its own symbolic flower but instead surrounded by the flowers of all its potential evolutions, highlighting its incredible adaptability.

So there you have it, my completed Eeveelution Collection! My personal favourites from this project are Jolteon and Glaceon.

My favourites from the official Pokemon Pokedex are Jolteon and Leafon. And Eevee itself will always have a special place, as one of the cutest Pokemon!

What about you? I know there are plenty of Eeveelution fans out there! Which ones are your personal favourites?

p.s. If you like my particular artistic take on the Eeveelutions, I do have them available to purchase (A5 size).

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Poster and Print Updates!

“Art is too important not so share.”

– Romero Britto

This is an update for those who find enjoyment and satisfaction in collecting art prints and celebrating stories and characters via artwork.

If you have taken a liking to my particular style, my website store has a section where you can browse and purchase prints, either in A5 or A3 sizes. A5 size, because that size makes for great collage art, or for adding to art folders, or displaying on corkboards or as small desk decor. A3 size makes for great wall posters, either framed or laminated, that won’t take up too much space.

The collection has some fan art done in my characteristic soft-shaded, anime style, but also (and more exclusively) includes originals, primarily associated with my Dragon Calling series (with a couple of exceptions).

I have recently upgraded the collection with four new pieces! Two fan art pieces and two originals.

Most of the art in the purchasable gallery is available in both A5 and A3 sizes. There are a couple of exceptions, though. The piece stamped “O4” is only available in A5 size. And, from these new additions, the dapper gentleman with the kestrels, stamped “O14” over on the shop page, is only available in A3 size; that and it’s a limited edition piece, meaning I’ve only printed a small number of them, and likely won’t print anymore after they’re all gone.

If you’re interested in supporting me as an artist, purchasing some prints is a great way to do so! That, and I can personally sign them upon request.

Jump on over to the POSTERS AND PRINTS page if interested. 🙂

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Concept Art – Clothing for Characters

“Clothing is a form of self-expression – there are hints about who you are in what you wear.”

– Marc Jacobs

In the involved and layered marathon that is character creation, the first thing of a character that is (nearly always) shown is their appearance; certainly in a visual medium, such as films or graphic novels, and physical appearance is an essential attribute that carries characters through their stories. It’s a given, of course; most characters require a body to be present and functional in their fictional world, right? Right! Naturally.

This speaks of the physique and bodily traits foremost, of course (like hair, eye and skin colour, height, weight, age and gender) but another important visual aspect is clothing.

A lot of iconic characters are iconic due in part to their attire. Superheroes are a prime example. It’s part and parcel of their persona as a whole. Even characters that fall into more normal categories are given attire that plays a part in the expression of their being (sometimes with dramatic emphasis, like Elle Woods’ outfit in the movie Legally Blonde, or with more subtle nuances, like Han Solo’s no muss no fuss casual vest, shirt and trousers, worn during the original Star Wars trilogy). Clothing is a reflection (and amalgamation) of multiple facets that add a surprising amount of dimension to a character; status, wealth, personal taste, era-set fashion, self-expression (or the deliberate concealment of); a revealing of culture, and even for symbolic purposes (colour also makes for an excellent source of symbolism).

Elle Woods clearly LOVES the colour pink.
Han’s outfit is a great reflection of his no-fuss, scrappy disposition, and his status as an outer-rim smuggler.

When creating a character, clothing plays an important role, and shouldn’t be brushed over, if you want to get the most value and layering from that visual aspect of your character (hehehe “layering” no pun intended). Even if your character is an everyday individual, and the story setting requires they wear standard, unremarkable clothing (such as a school or workplace uniform) you can still add accessories, colourations or details that help to become an important (and even memorable) aspect of that character’s individuality.

A prime example of a character’s standardised outfit being used in a clever marking of their individuality, is the FBI agent, Seely Booth, from the TV series Bones. As expected, Booth is required to wear a typical and unremarkable black, piece suit, as expected of his job status. But, what makes his clothing more him, is the red “cocky” belt buckle he wears. Very non-standard, and a clever use of a manifested representation of an aspect of Booth’s individuality; namely, his rebellious streak.

Anyone who has watched BONES, would immediately recognise Booth, simply by his iconic belt buckle.

With all that in mind, during my process of DnD character creation, I was deliberate in my choice of attire for my different characters. Not only would the outfits need to reflect their Class–which is an important profile segment in the DnD universe, but I also deliberated how the clothing could also play a part in reflecting other aspects; namely character status, fashion sense, level of practicality, and also the use of (some) colours for symbolic purposes.

Then, I went ahead and broke down the clothing into the respective layers in the form of concept art, not only to get a better idea of what and how each character wore their clothes … but also to improve my skill of how to draw clothing and accessories with more realistic accuracy (of how and where pieces and layers sat in relevance to the character physique, as well as each other).

These are the results, and represent all of my currently created DnD characters. Click on individual images to load the full image and get a better view of the details!

For extra DnD info references:

  • Miuna Kiel is a Longtooth Shifter female of the Monk (Open Hand) class.
  • Tristana Toivo is a Tiefling female of the Rogue-Assassin class/ sub-class.
  • Vastien Chevalier is a Water Genasi/ Dhampir nobleman, of the Warlock class.
  • Laukad Aduen is a Kalashtar male, of the Cleric (Peace Domain) class.
  • Orcas na Farraige is an Each-Uisge male (in human form) and is Vastien’s Patron.
  • Bramral Flarefang is a Leonin male, of the Paladin (Oath of Glory) class.

I hope you enjoy these pieces and are inspired to work on your own character clothing ideas!

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Our Australian HeART!

“If I create from the heart, nearly everything works; if from the head, almost nothing.

– Marc Chagall

As with any creative path, the best things spring forth from the heart; particularly when it is alight with a set purpose and radiating a current of imagings too alluring (and for the soul of an artist, too demanding) to resist. The muse residing in that secret place of creativity inside me has been ebbing and flowing with more dramatic pendulum swings over the past 18 months; the lulls are largely a symptom of the uncomfortable throes occurring in life and family affairs.

During a time of seeking new inspiration, a few months ago I stumbled across the website of Just Write For Kids (JWFK); an online community focused on supporting Australian writers and illustrators through goal-setting, information-sharing, and connection.

The JWFK team had just opened the (digital) gates to their first Picture It! Anthology competition. Curious, I looked into the rules and requests and found myself compelled to be a part of it (or at that stage, create a written and illustrative pairing to enter with the chance of being a part of it).

I have quite a few author friends who’ve had multiple story contributions successfully made a part of anthologies. I myself have had one success (to date) in a short story anthology. But it has been years since my last public publication; most of the work done over the past few years has had only a small audience.

Feeling the creep of Imposter Syndrome lurking in my peripheral vision, I took aim at a more public target and decided to let loose a shot. Even so, I’d decided ahead of time on my attitude come the eventual conclusion and judging of the competition. If my piece was one of the ones chosen, I would determine my mood to be one of both happiness and humility. If it wasn’t chosen, I would determine the experience a worthwhile one for the beautiful new illustration I be able to add to my portfolio–and the fact that the JWFK Team would be showcasing all entries on their website. Really, for an independent author/ illustrator, it was a win-win to enter the comp, come what may.

Well, skipping ahead to recent days, I am happy to announce that my illustration and written piece have indeed been chosen to be a part of the Picture It! upcoming anthology.

What an honour! It is such a privilege to see my name alongside other wonderfully talented Australian illustrators. And it’s a treasured encouragement that, yes, I am an author and illustrator–by true profession–and that my style and skill has been recognised by others in the field with greater clout and experience.

The anthology will be a special edition hardcover children’s book, showcasing a variety of illustration styles and lyrical prose speaking from the hearts of creative Australians, about the heart of their treasured country; it’s diversity in landscapes, fauna, cultures, and heritage.

In addition to such a wonderfully-themed book coming to life, proceeds from pre-orders and sales will go toward The Indigenous Literacy Foundation, a valued charity that invests in Aboriginal and Torres Strait Islander remote communities by providing tools and resources to invest in children’s literacy.

If this is something you would like to support, PRE-ORDERS are now being taken for the book. Trust me, it will be a worthwhile treasure to add to any child’s library (colourful, heartfelt, and brimming with love and admiration for the things that make up Australia’s great heART).

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Dragon Size Chart 4!

“It simply isn’t an adventure worth telling if there aren’t any dragons.”

– J.R.R. Tolkien

When it comes to dragons, size is completely subjective to the whims of their origin; whether that be cultural folklore, standard mythology, or the imaginations of the writers and illustrators who bring them to life.

A mythical creature soaring above all others, in a league of their own; and we, admirers of their fierce beauty, fearsomeness, power, terror and mysterious transcendence, will forever be happy seeking out aspects of our cultures that celebrate such a wonderful creature, be that stories, movies, sculpture, art, costumes, songs …

Welcome once again, fellow dragon-lovers!

It is with much excitement (and many hours of research and line artwork) that I announce the arrival of my next Dragon Size Chart! Something I believe those of you who have enjoyed my previous charts have been hoping would happen; a long-awaited anticipation indeed!

As with the last two charts, I took into consideration all the requests and suggestions for dragon size comparisons sent my way and narrowed down the list to 12 finalists. I hope you enjoy what I’ve compiled; and remember you’re welcome to use and share these charts, so long as you credit the source (yours truly).

DISCLAIMERS:

  • The human silhouette I use is a 6’3″ man (the average height of the human-like hemlans in my fantasy series, Dragon Calling). I chose not to use earth averages, as they vary from country to country.
  • These dragon size charts are just estimates. I did do research (hours of it for some dragons) to determine as accurately as possible the sizes of the dragons in comparison to a 6′ 3″ man, but I’m no professional ‘size estimator’, and some dragons were more difficult than others to work out size accuracy (some are never given a specific size by their creator at all).
  • This is just for fun and to indulge in curiosity! So I hope you enjoy checking out the new dragon size comparisons. 😀

If you haven’t yet checked out my other charts, here are the links:

DRAGON SIZE CHART

DRAGON SIZE CHART 2

DRAGON SIZE CHART 3

Dragon Number One: Azymondias (The Dragon Prince, Books 1-3)

AZYMONDIAS

First up we have the cutest of this list’s dragons, the super playful, sweet-natured and inquisitive young storm dragon, (also the titular title character of the series he stars in) Azymondias. And sizing him was relatively easy, too. I took into consideration Ezran’s height (during the first three book arcs) in comparison to Zym (Azmondias’ nickname) and then worked out Zym’s height next to the larger, 6’3″ man.

Dragon Number Two: Mega Charizard Y (First Appearance: Pokemon Y)

MEGA CHARIZARD Y

Charizard; there are few people who would not regonise one of the most beloved Pokemon in the franchise. And with the introduction of it’s Mega evoltuions in the X & Y games, Charizard can now be officially classified as a dragon! Although, personally, Charizard was already dragon enough for me at its normal final evolution. Either way, I was eager to add this fiery, orange, definitely-gotta-catch-em Fire-Dragon type into the charts; it is, after all, the evolution of one of my favourite Pokemon (Charmander). Sizing Charizard was easy, due to the information provided by official online Pokemon Pokedex data.

Dragon (s) Number Three: Sunny and Clay (Wings of Fire, Novel Series)

SUNNY AND CLAY

The Wings of Fire series is one of the most popular dragon book series out there and currently consists of three arcs–each arc containing five books, from differing main character POVs. I chose dragons from the first arc, since that’s where everything started for the series. But, since there are five main characters, I opted to size chart two of them, instead of just one. I went with the smallest and largest, naturally. Sunny is the smallest of the group; she is a SandWing. The largest is Clay, a MudWing.

It was a little more tricky trying to size chart these guys, primarily because their original source material doesn’t specify human size comparisons (other than being much smaller, compared to an adult dragon). And I also had to take into account that Clay and Sunny are dragonets and not full-grown (during the time period I’ve chosen to size them at). Luckily there are also graphic novels of the books, so I was able to reference the size of a dairy cow to Tsunami, and then configured Sunny’s and Clay’s sizes in reference to Tsunami. And from the dairy cow’s size, I worked out the height of my 6’3″ man silhouette.

Dragon Number Four: Velhonoandrius the Second (Dragon Calling)

VELHONOANDRIUS

Velhonoandrius the Second, king of the Valadilian dragon-kind. A fearsome and revered creature, and considered one of the most beautiful with his white-opalescent scale colouring. He is the largest of the dragons of Valadae (those of the Eight Heirs, as well as Velhonoandrius himself are larger than the average adult dragon; it is an inherent trait in royal blood). Although no size is actually given in the books, I can accurately make a comparison because, well, I wrote the books! 🙂

Dragon Number Five: Hungarian Horntail (Harry Potter and the Goblet of Fire)

HUNGARIAN HORNTAIL

Known as the most ferocious of the dragon species in the Harry Potter universe, this aggressive, territorial creature is one you definitely want to avoid, if at all possible (poor Harry drew the unfortunate short straw with this Triwizard Tournament challenge). With adding this dragon to the charts, I opted to go with the movie franchise design and sizing. I did some wiki research into the Horntails, but my best reference aids came from watching the chase that happens in the movie. The sequence is really great, although there are only a few instances where the Horntail gets close enough to Harry to provide a half-way decent reference shot. This was surprisingly much more difficult to work out than I originally thought. I took into account Daniel Radcliffe’s shorter size (during the year and filming of the fourth movie) and screen-shot the Horntail taking off from the arena, as well as the moment it snaps at the bristles of Harry’s Firebolt. This was the end result. It was the best I could do, so hopefully it has a reasonable degree of accuracy.

Dragon Number Six: Corrupted Cynder (The Legend of Spyro: A New Beginning)

CORRUPTED CYNDER

Spyro is one the gaming industry’s iconic characters, able to proudly stand on the podium alongside other greats like Mario and Sonic (even if the purple dragon’s renown is not as far-spread as the others). It is in the Legend of Spyro Trilogy adventure that we are introduced to–what ends up being another beloved character of the franchise–Cynder, the black dragon. Known as the Terror of the Skies, she starts off as one of the main antagonists of the series, controlled by the Dark Master Malefor, who has used corrupted magic to force the young dragon into a transformed adult form. Once she is freed from evil’s hold, she reverts to her normal size and teams up with Spyro to bring an end to Malefor’s terrible schemes. In her normal form, she is roughly the same size as Spyro (see my first dragon chart for Spyro’s size reference) but for this chart, I chose her adult form, using in-game cut scenes with her in close proximity to Spyro as size reference.

Dragon Number Seven: Ryukotsusei (Inuyasha)

RYUKOTSUSEI

Ryukotsusei is an extremely powerful and self-assured dragon daiyokai from the anime and manga series, Inuyasha. The demon was so powerful that Inuyasha’s father, Toga (a great and benevolent inu daiyokai) could not kill him–only seal him into a forced slumber with one of his great fangs, and the injuries Toga received from that battle would ultimately lead to his demise. In the end, it is Inuyasha’s fight with the giant dragon serpent that finally ends the monster’s terrible existence. Sizing Ryukotsusei was moderately tricky; although easy enough to reference against Inuyasha’s size, the creature’s full length is never fully revealed. So, although I was able to size his top half with reasonable accuracy (taking into account Inuyasha’s 5’6″ height comparison to my silhouette), ultimately I had to guess the creatures length. Due to his silhouette being coiled and winding away in a diminishing perspective, Ryukotsusei looks smaller here than what he would likely be (length-wise).

Dragon Number Eight: Sabre Dragon (Divinity: Dragon Commander)

SABRE DRAGON

This impressive specimen of a dragon is an elite battle unit from the real-time strategy game, Dragon Commander, as part of the Divinity universe. The sabre is one of the three dragon-types a player can utilise and take control of to assist their armies and defended their bases.

I will admit this was one of the hardest dragons to size. I watched several in-game clips (closely assessing the dragon’s size next to other air units, as well as ground units, whilst taking into consideration the perspective and distance distortions) and did some searching on different forums as well as the D:DC website, but even then, references to improve size accuracy remained frustratingly scarce. The best I could devise was to analyse the sizes of the other dragons in the franchise, the true dragons as well as the dragon knights in their dragon forms, and from there estimate the sabre dragon’s size.

Dragon Number Nine: The Great Protector (Shang-Chi and the Legend of the Ten Rings)

THE GREAT PROTECTOR

Ah! This dragon; this dragon is so magnificent! What’s not to love about something so big, benevolent and elegant, with the beautiful colouration and characteristics of a koi, and the amazing elemental powers of water. The Great Protector is a very welcome addition to the dragons of fiction, and to my dragon size chart. And thanks to both Shang-Chi and Xialing riding on the dragon’s head during the battle sequence in the movie, she was relatively easy to size.

Dragon Number Ten: Ran the Firebending Master (Avatar: The Legend of Aang)

FIREBENDING MASTER RAN

While I am not a fan of TLoK, I absolutely love the Legend of Aang series. So, naturally, I would have to add one of the fantastic surprises revealed in the latter part of the series; the existence of the last two original firebenders: the dragons Ran and Shaw. Both dragons are pretty much the same size (which is to say, they are much larger than any of the other known dragons in the Avatar universe), so it didn’t matter which I picked; I chose Ran, the dragon that, according to the original storyboards, is most likely the red dragon. Sizing Ran was easy, as there are some perfect full-bodied shots of the dragons looming over Aang and Zuko during the episode, The Firebending Masters. I just had to work out Zuko’s size (5’3″) in comparison to my 6’3″ man silhouette and size the dragon accordingly.

Dragon Number Eleven: Kaido (One Piece)

KAIDO

Fans of One Piece will know this savage and merciless character well. Kaido (also spelt Kaidou) of the Beasts is renowned as the world’s “Strongest Creature”. Well, if you’ve seen the man, as well as his dragon form, you can see why! As a man, he’s imposing enough, muscular and severe-looking and standing at a whopping 710cm in height! As a dragon, well, all bets are off as to whether any normal person (or even army) could take him on. Kaido is the owner of the Fish Fish Fruit, a (Mythical Zoan type) Devil Fruit which grants him the power to transform into a mighty azure dragon. In order to size him I had to carefully watch the fight sequence of Luffy versing him, getting screen-shots of Luffy (and his super-sized fist) up close to his face, and then comparing Luffy’s size to that of my man silhouette and going from there. That same episode also shows much of Kaido’s full length and size. Quite helpful indeed!

Dragon Number Twelve: The Ruined Dragon (Super Mario Odyssey)

RUINED DRAGON

Soooo, I already knew this dragon was a big boy, because I’ve played the game (a really great Mario game, by the way; definitely one of my favourites). Then, going back over battle game-play, in-game cut-scenes and the concept design of the dragon I was shocked by just how HUGE this thing is. Seriously, you see that tiny little speck left of his hind foot. Yep, that the 6’3″ man, which I then decided I should magnify, just to ensure people could actually work out where it was. Colour me impressed–this Ruined Dragon, also known as the Lord of Lightning, is one gigantic creature! To accurately size him, I gauged his size compared to Bowser’s, and then gauged Mario’s compared to Bowser’s, and Mario’s in-game height to my silhouette. A lot of back and forth checking for this one, but I managed to get there.

Full Dragon Size Chart 4:

And there you have it! I hope you enjoyed this latest installment of my dragon size project! But to be sure, there are many more dragons out there! Who are some of your favourites? Which dragons would you like to see in future charts?

NOTE: If you’re having trouble with the quality of the images, it would be due to WordPress compressing them to ensure the blog post isn’t bogged down with images that are too large. Rest assured, though, I uploaded the images at full quality, so you should be able to access them at their best quality via google image searches.

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Exploring Character Backstories

“It’s all about creating a back story for the character and developing emotional responses that are true to life in relation to that character. It isn’t necessary to live a tragic life to create from that place.”

– Corin Nemec

The art of story-telling is a compound and multi-faceted thing; and in one such facet lies an essential, foundational part of the structure: characters.

And branching from the core segment that is Characters, is the art and challenge of carving out backstories. After all, a character doesn’t just pop into existence on the first page of a novel (or the opening sequence of a series or film). That moment may be the first time we, the viewers, come to be aware of the character’s existence. But, that is not the moment the character first exists.

To ensure that a character is as real and complex in their world as we are in ours requires the creator to explore and shape parts of the years and events that have brought the character to the present; the connect-the-dot dots in their past; the defining elements of their backstory. In essence, mapping out what the character has lived through in the years and experiences of their lives all the way up to the moment the readership/ audience meets them and begins to follow alongside them in the story now unfolding.

In saying that, backstories need not be novel-sized in the accumulation of events and relationships. Most of what a creator will forge and collect for a character’s backstory will never make it into the present-day story of the character’s life (as given to the reader/ audience). But creating layered elements of backstory will be a valuable source for you, the creator, to tap into in order to forge convincing and interesting characterisations for each of your characters. Backstories are the root system out from which grows a character’s disposition, motives, beliefs, interpretations of outer influences and the behaviour of others; it feeds into what they are seeking, hoping for, frightened of, angered by …

If it isn’t obvious by now, I love creating and expounding characters, and I equally enjoy bringing them to life through my particular art style! 😉

One of my (currently) most beloved characters is an individual whose story, really, is not even canonically told (yet). Vastien Chevalier. He continues to be an irresistable target for my creative psyche, enough that I’ve invested quite a lot of time into moulding him and exploring all the ins and out of his person.

Noble, Gentleman, Charmer, Masquerader, Liar, Vigilante; Vastien contains many facets, shaped by his backstory.

Which is fascinating, to say the least, primarily because of how different we are from one another.

It is this sort of deep-diving and emersion that proves an excellent way for a creator (like myself) to explore reasonings and motives that are quite unlike my own. It’s a form of empathy exercise; to be working on the layers of an individual so wholly different from oneself. And it is an essential part of story-telling.

And that is Vastien to me; my current exercise partner in empathy development. A very different individual from me in many ways. How he behaves and reacts to others and to his surroundings; how he has allowed the events of his past to shape him. How he perceives certain things, including how he sees himself. And much of what and how he currently is has been shaped by the years past; by the family dynamics, wealth status, societal interactions, schooling, joyful influences, traumas, milestone events, and, of course, the innate traits and inclinations he, in his uniqueness as an individual, leads into.

Triggers stir memories of past traumas, which stir up deep-seated emotions, which result in a visceral response.

He is the result of being forged through and by his backstory; including how he deals with (and allows a degree of influence from) past events and actions.

And that’s (a part of) what I was driven to explore when inspiration to create this special four-panel anime-styled piece hit me. I was fleshing out his perception of a complex issue: memories. And not just an everyday reminiscing, but something from his past that was extremely impactful, both in a good and bad way.

There is a bleakness in the colour pallet of his personal perception. Outwardly he exudes exceptional charisma with threads of jest and bravado. But the underlying ice layers are so much more complex, cold, and dark.

I am, by natural disposition, an overall optimistic and hopeful person. It’s so interesting, and grieving, to deep-dive into the soul of one who is neither of those things. But I am drawn in, enraptured by both his depth and his pain, and especially by the possibility that his story has the possibility of changing for the better … since his future is yet to be written.

And how about you, fellow readers and creators? I imagine you find it both thoughtfully challenging and deeply satisfying, excavating the intricacies of personalities and pasts that are different from your own.

But creating back stories for your characters is an integral part of making them weighty and real (both in the world they inhabit, and to the readers and viewers who get a chance to share in their journey).

Here are some backstory topics you may find helpful to assist in fleshing out your characters:

  • Familial Relationships
  • Place of Birth (and the standing of that nationality)
  • Social Status
  • Wealth Status
  • Childhood Friendships
  • Dominating Ideals of Influential Figures
  • Physical/ Emotional Traumas
  • Inborn Talents (and whether nutured or scorned)
  • Developed View of Greater Forces (Government, Nature, Dieties etc)
  • Milestone Events during Formative Years

So, I hope you enjoy this anime-style snippet of one of my fav characters, and a glimpse into a way I work on developing my character’s backstories.

NOTE: The background imagery for the anime panels is not my work, and belongs to the BlazBlue IP, owned by Arc Systems Works. But the additions of Vastien and angle changes (light filtering and cropping) is my own input, done purely as fan-based art.

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Character Questionnaire – A Way to Help Develop your Story’s Cast!

“No author can create a character out of nothing. He must have a model to give him a starting point; but then his imagination goes to work. He builds him up, adding a trait here, a trait there, which his model did not posess.”

– W. Somerset Maugham

Writers and character-creators, you know the drill. Creating characters is not a matter of throwing together some physical attributes and a selection of your favourite personality traits and expecting a memorable and masterful creation that others will love and admire and create fandoms over.

Nope. Not how it works.

Fictional characters should be just as layered and complex as real people; interesting, irritating, curious, droll, troubled, perplexing, vulnerable. Even if they aren’t human, they should still possess a myriad of behaviours, beliefs and emotions that we (humans) can fully relate to. And in saying that, they also shouldn’t be convoluted; having so many quirks and traits from across personality divides that, in real life, they’d be diagnosed with Dissociative Identity Disorder. Unless that’s your intention.

Incidentally, a fantastic way to help you work through developing unique and cohesive qualities for your different characters is by doing Character Development Questions. There are literally hundreds of sites and blogs that showcase different CDQs. These kinds of queries are usually compiled like a kind of written interview or quiz and are an effective (and might I add fun!) way to guide you in breathing life and depth into your fictional creations.

And this kind of character-delving is not just for creatives working on a novel or short story. I recently put together a Character Questionnaire for some of my friends and I to fill out on behalf of the characters we crafted and (currently) play in our DnD (Dungeons & Dragons) campaign.

Here are our intrepid adventurers, the Radiant Vanguards!

Now, we’ve been playing our characters in the current campaign for several months now, so there have been plenty of times that traits, personality flavours and backstories have been revealed and experienced. But doing a (modestly) broad questionnaire has not only translated the already-established dimensions of our characters into interesting written responses, but it’s helped us to recognise and delve deeper into traits and temperaments for our characters that we had previously not considered (or properly fleshed-out).

Plus, it was super fun (and funny!). It really made their different points of view and humour shine!

If you have never done a Character Questionnaire for your characters before, I highly encourage you to do so. I have the questions I compiled for my DnD group below, but you don’t have to use just my list; there are dozens of different lists freely available across the internet; each with compiled questions of varying (as well as shared) styles and themes. My own list was inspired by the created questionnaires from other creatives/ bloggers. Search out different lists to find your ideal question sets. Or you can even compile your own list–grafted from the lists and ideas made by others.

And have fun slipping into your character’s shoes and learning about them on more deeper and interesting levels!

Artwork and illustrations are another GREAT way to express and show the different characters’ personalities!

So, there you go, a tidbit on really getting into your character’s skin and adding more depth and layers to them.

And here you are: the Character Questions I used on our DnD group. It’s by no means a fully comprehensive questionnaire, but hopefully there’s enough questions to assist in constructing more complexity and (personality) colouring to your character. 🙂

CHARACTER QUESTIONNAIRE

Because getting to know your character better will be valuable (and fun)!

Note: This Questionnaire is presented like an interview directly to the character, so answer the questions as your character would. You’re basically getting into their shoes and writing on their behalf.

That being the case, some questions your character may not want to answer, or might be a bit cheeky or cryptic in their response. All of that is totally fine!

INTRODUCTION/ VISUAL BREAKDOWN

Name:

Gender:

Race:

Age:

Hair Colour/ style:

Skin Colour:

Eye Colour:

Build:

Height:

Weight:

Birthday:

Bloodtype:

PHYSICAL APPEARANCE

What would consider your most prominent facial feature?

What about most prominent body feature?

Do you have any body markings (scars, tattoos, birthmarks)?

What part of your body do you like the most?

What about the least?

Do you have any disabilities?

What types of clothes do you normally wear?

Do you have any physical tics? (e.g. tap your feet when annoyed, laugh when nervous, twirl your hair when in deep-thought, rub your nose when confident etc)

PERSONALITY

Do you have a catchphrase?

Do you tend to overuse certain words?

Do you consider yourself more of an optimist or pessimist?

Are you an Introvert or Extravert?

Are you an early bird or night owl?

What makes you laugh out loud?

What gets you riled/ annoyed?

What bad habits do you have that you’re aware of?

What good habits are you known for?

How do you think you’re seen by others?

How do you want to be seen by others?

How do you see yourself?

How do you display affection?

Are you indoorsy or outdoorsy?

What sense do you think you rely on most?

How competitive are you?

How do you react to praise?

What about criticism?

What/ Who will you stand up for?

Do you have any sinful little habits/ fetishes?

What is your greatest fear?

What is your greatest hope?

What is your strongest character trait?

What is your weakest?

What quality do you most value in a friend?

What do you consider an overrated virtue? (look at list of virtues here)

Do you have any obsessions?

If you could change one thing about yourself, what would it be?

FRIENDS AND FAMILY

Is your family big or small? Who does it consist of?

Do you get along with your family? How do you view them?

Do you have any siblings? How many?

Do you have a best friend? Describe them.

Do you have other friends?

Who are you in your friend-group dynamic (e.g. the party one, the quiet one, the organising one, the one who never listens, the one who is always prying etc)?

Do you have a nickname? Who calls you this?

Do you have any pets?

Do you have any allies?

PAST AND FUTURE

What were you like as a baby? As a child?

Did you grow up rich or poor?

Were you—for the most part—neglected or nurtured?

What’s the most offensive thing you’ve ever said?

What is your greatest achievement?

What is the worst thing you’ve done to someone you love?

What are your ambitions?

What was your childhood ambition?

What’s your best childhood memory?

What’s the worst?

What past act are you most ashamed of?

What past act are you most proud of?

LOVE

Have you ever been in love?

Do you believe in love at first sight?

Are you in a romantic relationship?

How do you behave in a relationship?

Have you ever had your heart broken?

Have you ever broken someone else’s heart?

CONFLICT

How do you respond to a threat?

Are you most likely to fight with your fists or your tongue?

How do you perceive strangers?

Do you have any phobias?

What do you love to hate?

What is your weapon of choice?

What living person do you most despise?

Have you ever been bullied or teased?

What do you do/ how do you react when you’re angry?

What about upset?

Who are your enemies?

FAVOURITES

What is your favourite animal?

What about least favourite?

What place would you like most to visit?

What is the most beautiful thing you’ve ever seen?

What is your favourite song?

What about favourite colour?

Favourite foods?

Favourite hobbies?

VALUES

What do you think is the worst thing that can be done to a person?

What is your view of ‘freedom’?

How do you (generally) view authority?

When did you last lie?

What’s your view of lying?

Can you lie easily?

When did you last make a promise?

Did you keep or break your last promise?

Is there someone you haven’t been able to forgive? What did they do? Do you want to forgive them?

Do you handle rejection well?

What is your view on ‘violence’? Would you use it to help others? To help yourself?

Have you ever done something illegal?

Are you more likely to ask for permission or forgiveness?

There it is! I gleaned a bunch of these questions from other questionnaire sources. And there were heaps more questions I left out or didn’t feel pertinent to put together for my DnD group. Like I said earlier, hunt around, check out other sources. There’s so many cool and interesting questions and scenarios to present to your character to help in their development.

Good luck, and have fun!

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